IWeb is a template-based WYSIWYG website creation tool developed by Apple Inc. The first version of iWeb was announced at the Macworld Conference & Expo on January 10, 2006 as part of the iLife ’06 suite of digital lifestyle applications. IWeb '11 was released on October 20, 2010 as part of the iLife ’11 suite, though it was not updated from the previous release (version 3.0.2). Expo claims to be the fastest way to build an app. In conjunction with React Native’s flexibility and extensibility it creates a great toolkit for mobile app developers. Once BlueStacks home page appears, you will the Google Play App. Open the Play Store and enter the Expo Virtual name on the search bar, press enter. Click on the install button. Right after a few minutes, you will see the Expo Virtual app among your BlueStacks apps. Open the app, hence, your Expo Virtual for PC app is ready to use. Jul 12, 2020 In Devolverland Expo, you’ll have the chance to get a sneak peak before anyone else. In terms of the gameplay itself, it actually looks pretty exciting for a game labeled a marketing simulator. Based on the trailer, it looks like you’ll be walking around various sections of the convention center with some sort of beefy air-pressure gun. MACS Membership is a step beyond and a separate purchase after Section 609 certification. MACS Worldwide empowers members to grow their businesses and delivers tangible member benefits through industry advocacy with government regulators and by providing accurate, unbiased technical information, training products, mobile A/C diagnostics APP, training curriculum and money-saving affinity member.
- What Is App Expo On Macbook Pro
- Expo App Info
- What Is App Expo On Macbook
- Run Expo App
- What Is App Expose On Mac
Membership includes all the tools, resources, and support you need to create and deliver software to over a billion customers around the world on Apple platforms.
Software and Tools
Beta OS Releases
Download and install beta versions of operating systems so your apps will be ready for the latest public releases.
- iOS beta
- iPadOS beta
- macOS beta
- watchOS beta
- tvOS beta
Tools
Gain full access to a comprehensive set of tools to configure app services, manage your development teams, and submit new apps and updates.
Xcode
The Xcode integrated development environment (IDE) includes everything you need to build and upload apps for iPhone, iPad, Mac, Apple TV, and Apple Watch.
The Xcode integrated development environment (IDE) includes everything you need to build and upload apps for iPhone, iPad, Mac, Apple TV, and Apple Watch.
App Store Connect
Easily submit and manage your apps on the App Store.
Easily submit and manage your apps on the App Store.
![Info Info](/uploads/1/2/6/5/126523905/955564202.jpg)
- Create App Store product pages.
- Test apps with TestFlight by inviting up to 10,000 external testers using a public link or their email address.
- Submit apps for review.
- Create promotional offers and promo codes.
- Set up pricing, subscriptions, and availability.
- Offer pre-orders and app bundles.
- Get app thinning and up to 20GB of on-demand asset storage per app.
- Manage your team.
- Respond to reviews.
- View app analytics to measure your app’s performance with data you won’t find anywhere else.
- View sales and trends.
- View and download payments and financial reports.
- Access App Store Connect tools with a REST API.
Transporter
Easily upload your binary to App Store Connect.
Easily upload your binary to App Store Connect.
Certificates, Identifiers & Profiles
Enable development, distribution, and services for your app.
Enable development, distribution, and services for your app.
CloudKit Dashboard
Get a detailed view of your app’s server activity with CloudKit.
Get a detailed view of your app’s server activity with CloudKit.
Create ML
Build, train, and deploy machine learning models with no machine learning expertise required.
Build, train, and deploy machine learning models with no machine learning expertise required.
MapKit JS Dashboard
Track your website’s use of Apple Maps services.
Track your website’s use of Apple Maps services.
Reality Composer
Quickly prototype and produce content for AR experiences.
Quickly prototype and produce content for AR experiences.
Reality Converter
Convert, view, and customize USDZ 3D objects on Mac.
Convert, view, and customize USDZ 3D objects on Mac.
Snapshots Studio (beta)
Customize static map images for your website.
Customize static map images for your website.
SF Symbols
Choose from thousands of configurable symbols for use in your apps.
Choose from thousands of configurable symbols for use in your apps.
Classroom and Schoolwork
Test your educational apps that work with the Classroom and Schoolwork apps.
Test your educational apps that work with the Classroom and Schoolwork apps.
And more...
Services and Capabilities
Build your apps with a comprehensive set of services and capabilities that let you deliver advanced features to your users. Apple hardware, software, and services integrate tightly so you can build intuitive, multi-faceted experiences that are genuinely seamless.
AirPlay
Let users wirelessly stream content from their iPhone, iPad, or Mac.
Let users wirelessly stream content from their iPhone, iPad, or Mac.
AirPrint
Deliver photo and document printing in your iOS apps and macOS apps without the need to download or install drivers.
Deliver photo and document printing in your iOS apps and macOS apps without the need to download or install drivers.
Apple Pay
Accept payments for goods and services in your apps and on the web.
Accept payments for goods and services in your apps and on the web.
ARKit
Build unparalleled augmented reality experiences for iOS and iPadOS.
Build unparalleled augmented reality experiences for iOS and iPadOS.
Business Chat
Connect with your business customers directly within Messages.*
Connect with your business customers directly within Messages.*
CarPlay
Bring audio, messaging, VoIP, navigation, vehicle-specific controls, and more to drivers.*
Bring audio, messaging, VoIP, navigation, vehicle-specific controls, and more to drivers.*
CloudKit
Store your app’s data in iCloud and keep everything up to date across apps and on the web. Membership includes up to 1PB of free storage for each app.
Store your app’s data in iCloud and keep everything up to date across apps and on the web. Membership includes up to 1PB of free storage for each app.
Core ML
Integrate a broad variety of machine learning model types into your app.
Integrate a broad variety of machine learning model types into your app.
Face ID and Touch ID
Let users access your app content easily and securely.
Let users access your app content easily and securely.
FairPlay Streaming
Content providers, encoding vendors, and delivery networks can encrypt content, securely exchange keys, and protect playback on iOS, tvOS, and macOS.*
Content providers, encoding vendors, and delivery networks can encrypt content, securely exchange keys, and protect playback on iOS, tvOS, and macOS.*
GameKit
Add leaderboards, achievements, matchmaking, challenges, and more.
Add leaderboards, achievements, matchmaking, challenges, and more.
Handoff
Provide continuity for users with multiple devices by supporting Handoff in your apps and websites.
Provide continuity for users with multiple devices by supporting Handoff in your apps and websites.
HealthKit
Deliver informed health and fitness solutions.
Deliver informed health and fitness solutions.
HomeKit
Allow users to communicate with and control connected accessories in their home.
Allow users to communicate with and control connected accessories in their home.
In-App Purchase and Subscriptions
Offer customers extra content and features within your app.
Offer customers extra content and features within your app.
Mac Catalyst
Build a native Mac app using the Xcode project of your current iPad app.
Build a native Mac app using the Xcode project of your current iPad app.
MapKit
Integrate Apple Maps into your apps and websites.
Integrate Apple Maps into your apps and websites.
MusicKit
Let users play Apple Music and their local music library from your website and iOS or Android apps.
Let users play Apple Music and their local music library from your website and iOS or Android apps.
Network Extensions
Customize and extend core networking features of iOS and Mac.
Customize and extend core networking features of iOS and Mac.
PassKit
Let users view passes in your app, add them to Wallet, send them via email, or post them on the web.
Let users view passes in your app, add them to Wallet, send them via email, or post them on the web.
Push Notifications
Send local and push notifications to keep users informed of timely and relevant content.
Send local and push notifications to keep users informed of timely and relevant content.
SiriKit and Shortcuts
Help users quickly accomplish tasks related to your app with their voice or with a tap.
Help users quickly accomplish tasks related to your app with their voice or with a tap.
Sign in with Apple
Let users sign in to your apps and websites using their Apple ID.
Let users sign in to your apps and websites using their Apple ID.
ResearchKit and CareKit
Create apps that deliver medical insights for researchers, doctors, and patients.
Create apps that deliver medical insights for researchers, doctors, and patients.
System Extensions and DriverKit
Provide additional capabilities, such as network extensions and endpoint security, create device drivers for Mac.
Provide additional capabilities, such as network extensions and endpoint security, create device drivers for Mac.
And more...
Distribution
App Store
The App Store makes it easy for over a billion customers on iPhone, iPad, Mac, Apple TV, and Apple Watch to discover and download your apps, games, and sticker packs. And with Apple Arcade on the App Store, you can be a part of a game subscription service unlike any other*.
- Reach customers in 175 countries or regions.
- Keep 70% of your sales proceeds or 85% for qualifying subscriptions.
- No hosting fees.
- Worldwide payment processing is handled by Apple. Users can pay with credit or debit cards, carrier billing, digital wallets, or App Store and iTunes gift cards, depending on their region.
- Submit an unlimited number of apps and updates.
- Be considered for featuring in an editorial list or story.
- Automatic updates let users opt in to always download the latest version of your apps.
- Have your in-app purchase hosted by Apple for a seamless user experience, and easy distribution and restoration of purchases.
Apple Business Manager and Apple School Manager
All apps on the App Store are also available in volume for businesses and educational institutions in select countries and regions.
- Choose to provide a discount for educational institutions.
- Privately offer custom apps you’ve made for specific organizations.
- Organizations can also privately distribute their proprietary apps to employees.
Ad Hoc
A limited number of users can install your app directly on their Apple devices for testing and internal distribution.
- iPhone (100 per membership year)
- iPad (100 per membership year)
- iPod touch (100 per membership year)
- Apple Watch (100 per membership year)
- Apple TV (100 per membership year)
Developer ID
Distribute your Mac apps, plug-ins, and installer packages outside of the Mac App Store by signing them with a Developer ID certificate and having them notarized by Apple. This lets Gatekeeper on macOS verify that your software is from a trusted developer and is safe to install.
Events and Support
Developer Events
Learn how to take your apps to the next level with technical details and guidance from Apple experts at events for program members.**
Learn how to take your apps to the next level with technical details and guidance from Apple experts at events for program members.**
Technical Support
Request code-level support from technical support engineers who can help troubleshoot your app’s code or provide solutions that will fast-track your development. Two incidents per membership year are included. Any member of a team can purchase additional support for $99 per two incidents.
Request code-level support from technical support engineers who can help troubleshoot your app’s code or provide solutions that will fast-track your development. Two incidents per membership year are included. Any member of a team can purchase additional support for $99 per two incidents.
Developer Forums
Ask questions and respond to posts on developing for Apple platforms with Apple engineers and other developers.
Ask questions and respond to posts on developing for Apple platforms with Apple engineers and other developers.
Membership Support
Get help by phone or email on account management, tools, and distribution, at no cost.
Get help by phone or email on account management, tools, and distribution, at no cost.
by Soujanya PS
I recently started to develop a React-Native app on iOS. This was my first foray into native app development. I was surprised by the ease and level of abstraction provided by React-Native’s command line interface. I was also curious to understand what happens under the hood when React-Native runs an app on a device or a simulator.
I spent a lot of time going through the relevant code. There was no one place which summarized what React-Native does to get the app working. Partly, that was the motivation to come up with this piece. I want to help any other person who is starting off afresh with React-Native app development.
React-Native provides command line utilities to run an app on iOS and Andriod simulators/devices. Without further ado, let's try to understand the what and how of the process to run React-Native apps on iOS.
Behind the scenes
React-native provides this neat utility called
init
. It creates a native app template for you. This template creates the relevant Xcode project files under the iOS folder of the app.React-Native apps can be launched on iOS simulators/physical devices by running the following command in the root folder of an app:
Successful execution would open the app on a simulator or a connected device. For this to happen, there are a bunch of steps which are executed when we run the above command.
run-ios command
React-Native provides a number of command line utilities to work with the app. These can be found under the local-cli folder of the React-Native node module. run-ios is one such utility which invokes the
runIOS()
function defined in the runIOS.js file. run-ios accepts certain options such as:Device/Simulator selection
When no device is specified,
run-ios
would launch the app in Debug mode on a simulator by default. This is done by executing a series of xcrun simctl
commands. They would first check the list of available simulators on Mac, pick one among them, and then boot the selected simulator.Alternatively, if you wish to run the app on a physical device, plug the device to the Mac and then pass on the device details to the
run-ios
command.What Is App Expo On Macbook Pro
The next step is to build the Xcode project of the app.
Building App code
Usually, the React-Native app Xcode project can be found in the iOS folder present under the root folder. The Xcode project is built using the
xcodebuild
command. Any options specified to run-ios
such as the configuration etc. are passed on to this command.By default, the Xcode project is built in Debug scheme. Once the project is successfully built, the app is installed and launched on the simulator or the connected device.
App code bundling in Debug Mode
During the development process, React Native loads our JavaScript code dynamically at runtime. For this, we need a server to bundle our app code and provide it as needed.
While the Xcode project is being built in Debug mode, an instance of Metro server is also started in parallel. Metro is the bundler used by apps created by the React-Native command line interface (CLI). It is used to bundle our app code in development. This helps us with faster and easier debugging by enabling hot reloading etc.
Metro server is configured to start on port 8081 by default. Once the app is launched in the simulator, a request is sent to the server for the bundle.
The server then downloads all the required dependencies, bundles the JavaScript app code and sends it back to the app. After this step, you can see the app working on the simulator or a connected device.
App code bundling in Release Mode — Pre-packaging the JavaScript bundle
In release mode, we have to pre-package the JavaScript bundle and distribute it inside our app. Doing this requires a code change so that it knows to load the static bundle. In AppDelegate.m file, change jsCodeLocation to point to the static bundle if you’re not in debug mode.
This will now reference the
main.bundle
resource file. This file is created during the Bundle React Native code and images
build Phase in Xcode. During this phase, react-native-xcode.sh
script is runwhich bundles the JavaScript app code. This script can be found under the React-Native node module’s scripts folder.Expo App Info
Building the app from Xcode
What Is App Expo On Macbook
Alternatively, the Xcode project can also be built within Xcode in Mac instead of using the React-Native CLI. Once done, the app can be launched on a simulator selected from the Xcode options or on a connected physical device.
Run Expo App
I hope this helped you understand the various steps which happen when we run a simple
react-native run-ios
command which magically brings up an app on iOS.What Is App Expose On Mac
Some parts of the information provided here have been sourced from the React-Native home page. The rest is a product of me snooping around the code :)